Src/CMakeFiles/mudlet.dir/build.make:806: recipe for target 'src/CMakeFiles/mudlet.dir/dlgProfilePreferences.cpp. You'll be able to watch your GUI being built 100 real time Ask questions, get tips, or just enjoy the show. home/vadi/Programs/Qt/5.9/gcc_64/include/QtCore/qvariant.h:351:14: note: template argument deduction/substitution failed: Select from an ever-growing list of features such as maps, chat windows, and balance trackers.
![mudlet gui mudlet gui](http://www.godwars2.org/images/mudlet/mudlet_screenshot_v1_2t.png)
home/vadi/Programs/Qt/5.9/gcc_64/include/QtCore/qvariant.h:351:14: note: candidate: template T QVariant::value() const Are we talking about just MXP links or are there other mechanisms that would put links in the console output Im asking because I am just looking at the TConsole/TBuffer/TTextEdit formating attributes and I. In file included from /home/vadi/Programs/Qt/5.9/gcc_64/include/QtCore/QVariant:1:0,įrom /home/vadi/Programs/Mudlet/mudlet/cmake-build-debug/src/ui_profile_preferences.h:12,įrom /home/vadi/Programs/Mudlet/mudlet/src/dlgProfilePreferences.h:27,įrom /home/vadi/Programs/Mudlet/mudlet/src/dlgProfilePreferences.cpp:25: Mudlet-makers Bug 969486 Re: MXP Link highlight settings should be adjustable from GUI. home/vadi/Programs/Mudlet/mudlet/src/dlgProfilePreferences.cpp:420:81: error: no matching function for call to ‘QVariant::value()’Īuto data = script_preview_combobox->currentData().value() My only real concern was for the GUI artwork, because I know that mudlet has a filepath symbol that works on windows but not mac, and one that works on both.
Mudlet gui how to#
It also includes a GUI with tables of the current rays based on date, spheres based on date, and a table for your targets nativity. I mean I know how to download things and all that, and zip files work too thanks to mudlet being able to load them. Customizable - Thanks to GUIframe, any UI element can be resized dynamically and most can be right-clicked and dragged freely around.
![mudlet gui mudlet gui](http://genesisquests.pbworks.com/f/1497472165/Mudlet%20-%20Other%20Mud%205.gif)
Depends upon m&mf, which MUST be installed first, or KaiUI will throw errors and somewhere a kitten will cry. To adjust the positioning of the GUI, go into Scripts -> Astrology -> astrowindowstartup, and adjust the x and y numbers. Introducing KaiUI, a GUI for Lusternia built upon Jor'Mox's Drag and Drop UI framework (aka GUIframe). It also includes a GUI with tables of the current rays based on date, spheres based on date, and a table for your target's nativity. home/vadi/Programs/Mudlet/mudlet/src/dlgProfilePreferences.cpp: In lambda function: To use it, first check the DATE and then 'timegaze'. To use it, first check the DATE and then 'timegaze'.
Mudlet gui update#
You may also update your current install, if there is an update to the UI, by also running gmcp gui.
Mudlet gui install#
You may install the UI from within Threshold while using Mudlet by running the command gmcp gui.
![mudlet gui mudlet gui](https://us.v-cdn.net/5019940/uploads/87NTJXXPXGT2/image.png)
I'm doing auto data = combobox->currentData().value() but the compiler complains with: Building CXX object src/CMakeFiles/mudlet.dir/ The UI is categorised as unofficial as it is not a part of the game itself, is optional, and is socially supported by peers.